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Distant Worlds Universe 1.9.5.3 [Patch]
Type:
Games > PC
Files:
1
Size:
12.31 MiB (12905742 Bytes)
Tag(s):
Distant Worlds Universe Patch
Uploaded:
2014-06-20 04:47:40 GMT
By:
Unfy1
Seeders:
0
Leechers:
1
Comments
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Info Hash:
CECBDA3C98D7A5BD5E8C0DEAFDC851BCF04AC5C9




(Problems with magnets links are fixed by upgrading your torrent client!)
ForbiddenSoul's patch uploads seem to be broken/fake so i decided to upload the patch myself. This is intended for the Skidrow version and may not work with a regular retail/steam version. You don't need a crack! If you like this game please consider buying it, the money will help develop the sequel. 


CRASH FIXES
- fixed crash when drawing long range scanners in galaxy view
- fixed crash when drawing planet in hover panel
- fixed crash when auto-saving game
- fixed crash when loading game with custom theme from main menu
- fixed crash when drawing Empire Navigation Tool
- fixed crash with advisor message when invading independent colonies
- fixed crash when investigating ruins
- fixed crash when calculating troop strength
- fixed crash when editing ship design
- fixed crash when edit very large stars in game editor
- fixed crash when AI assigns new mining mission

BUG FIXES
- altered Windows API used for checking mouse location to fix screen scrolling to top-left (thus avoiding bug in Windows Vista 64-bit)
- fixed bases detaching from their parent planet/moon/asteroid when initiate retrofit before they are finished their previous retrofit
- sound volume now properly remembered when load games
- Unload Troops missions are now cancelled when target colony changes ownership (thus avoid unloading troops at enemy colony)
- fixed misleading message when your special forces troops destroy hidden pirate base facility at one of your own colonies
- main view now properly regains focus for mouse scroll-wheel when close Build Order screen
- fixed rare bug with pirate colonies over-ordering construction resources
- fixed display problems with main menu screen in Windows XP

USER INTERFACE
- enabled scaling of Empire Navigation Tool at screen left - use new size button next to close button in each panel to cycle 3 sizes: normal, large, extra large

OTHER
- improved how Action buttons (under Selection Panel) determine which mining station design to show (gas vs mineral) when building mining stations at planets/moons/asteroids (better support for custom themes with unusual resource distributions) 

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